Unity3d with Vuforia 3.x crash immediatelly

If you like me want to use Vuforia’s Augmented Reality Framework , there is a little issue (a bug from Vuforia).

If you run and build your project on iOS your game maybe crash and you get a EXC_BAD_ACCESS Error.

QCARUnityPlayer seems to stop on “getRotationFlag(char const*)”.

The Problem and solution is easy.

Just edit your info.plist and add the following lines:

It seems that it has no default orientation on build – thats why it doesn’t work and vuforia cause the crash.

Now it should work fine.

Note: if you have landscape in default orientation just change the value to it.

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