Unity3d with Vuforia 3.x crash immediatelly
If you like me want to use Vuforia’s Augmented Reality Framework , there is a little issue (a bug from Vuforia).
If you run and build your project on iOS your game maybe crash and you get a EXC_BAD_ACCESS Error.
QCARUnityPlayer seems to stop on “getRotationFlag(char const*)”.
The Problem and solution is easy.
Just edit your info.plist and add the following lines:
It seems that it has no default orientation on build – thats why it doesn’t work and vuforia cause the crash.
Now it should work fine.
Note: if you have landscape in default orientation just change the value to it.